The concept of the puzzle was proposed by Savva Osipov in 2016
The first prototype based on Arduino was developed in 2017
The Russian patent was obtained by Ilya and Savva Osipov in 2017
An early prototype was presented on June 8, 2017 at a scientific conference CALL in UC Berkeley. The prototypes were created in collaboration with Ilya Osipov, the founder of the company, and Semyon Orlov, the first engineer of the company.
In May 2018, the puzzle was presented to the general public at the Maker Faire exhibition in Santa Clara, California and Startup Competition SVOD’18 held in Computer History Museum.
At the beginning of 2019, we"ve signed a crucial contract with our manufacturer partner in Shenzhen and started rigorous preparation of our production pipeline.
Ilya and Savva Osipov became finalists of the prestigious 2018 World Technology Prize in the IT equipment category.
We had a chance to show WOWCube™ Twisty Game System to Stеve Wozniak at DesTechAZ 2019. Steve was amazed and put his autograph on the one of 24 WOW-screens!